if u go ass frigs in 1v1 vay vs vay, u're toast big time... lasers, gn... and no, u cant make missiles and go ass frig at same time and expect ru to last. and of course if both side max fighter/vette (lame way as a game), you would need hmf.
it just has no room whatsoever. if vay vs hig, you need infil and u need every last bit of ru to upgrade infil vs dd.
and in team games, you're expected to make vettes for team than go frigs unless u're supposed to mass hmf and couple anti-fighter could come in handy, but usually u're supposed to deal fighters with extra emp passed to team than these.
mine vettes are so hopeless either, 3 ints, in 3 seconds, it's toast. 2 pulsors/missiles, in 3 seconds it's toast. 1 torp, in 3 seconds it's toast. so... u at least need to cloak them... mixing within a cloak against dd/ions with dff cloaked as well, is only way u could possibly use. or u might be able to mass mines in base, so angle dd can be easily capped.
lances are pretty ok as is, quite useful already. but adding more power vs subsystem can be nice.
gunships are reserved for use by genesis only
![Laughing :lol:](./images/smilies/icon_lol.gif)
so, no, we don't touch them
![Cool 8-)](./images/smilies/icon_cool.gif)
(tho, in reality, if they kill fighters faster, then it's all good)
hypergates, should at least lower the cost, no one wants to spend 4k to set one fragile crap when it can be busted in a matter of a few minutes after one time use showing where it is with dozen hyper sigs. really, gate is only useful at base... but hell, why spend 4k if it's only good for marine jump against angle dd...