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shield strat
https://demonclan.org/viewtopic.php?f=6&t=59
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Author:  Hideki [ 13 Sep 2007, 02:36 ]
Post subject:  shield strat

[admin note : split off from 1v1 vs vyto]
ahhh, im trying to get this strat up so that good old strat will fail 8-)

Author:  cloaked [ 13 Sep 2007, 05:17 ]
Post subject:  Re: 1v1 vs vyto

Hideki wrote:
ahhh, im trying to get this strat up so that good old strat will fail 8-)

And i'm trying to work on a strat to beat both strats. :lol: I know its weaknesses, i just need to see if i can capitalize on them. If i can't then i'm gonna have to adapt your strat as my own - and then do it better. ;)

Author:  Hideki [ 13 Sep 2007, 05:53 ]
Post subject:  Re: 1v1 vs vyto

Quote:
do it better.


ready to crack cheats in hw2? 8-) (just in case u're trying to do it better in vanilla hw2, its very tight on ru, and u have to do in proper way and sell things when necessary and give up some upgrades)

Author:  cloaked [ 13 Sep 2007, 08:37 ]
Post subject:  Re: 1v1 vs vyto

Hideki wrote:
Quote:
do it better.


ready to crack cheats in hw2? 8-) (just in case u're trying to do it better in vanilla hw2, its very tight on ru, and u have to do in proper way and sell things when necessary and give up some upgrades)

Sounds like pancake batter compaired to jumping in a sy after some ionplats, recycling my cc and adv after lv2 int, and bartering my teeth for just enough ru to go double dd. :lol: See hid, I like 1v1ing you cause i can try an idea, and see if its strong enough to work against a uber-noob like yourself. I don't think i've int>ion'ed you yet cause i'd rather learn something than win. (not that i can't do both mind you ;) )

As i see it, there are 3 possible ways to beat your strat that come to mind:
1.14coll>int>ionplat on cc>dd->attack your colls->ionfrigs on cc
2.14coll>int>adv frigs w/ a creative tactic that attacks your strategy's 2 biggest weaknesses at once
(If both fail and i'm convinced your 2x cc is the nxt *highly advanced* int>ion then i'm all for it. :) - 2x cc really isn't that crazy when you examine it)
3.Practice your strat till i get better at it. Just like any advanced strat it can be labed to perfection and mastered. And my track record on these kinda specific build strats seems to be about 3 hours of work and its as good as the best, and another 3 hours and its just about perfected. For example the vay res tranfer to get 3min tripple h-torp to fast quad adv hypercap. Well after about 3 hours mine's a 3player, quad 3 min h-torp, quad 6 min adv hypercap - and the vaygr player doesn't drop, but actually joins in the fight for a true 3v3.

But if you want me to cheat i do know one or two coding tricks that can save me some time and cash. If i'm good enough to avoid sync you wont know what hit ya. :lol: (if your interested i'll tell you latter, might have mentioned it already though eh)

Author:  Hideki [ 13 Sep 2007, 10:37 ]
Post subject:  Re: 1v1 vs vyto

as for 1) hmm, you mean, you will bring your 10 or so ion plats along with a dd to my second patch? you might be able to, but in that case you also need to bring your carrier up since the ion plats keep dieing while it moves and they dont fill while i keep pumping at second patch. so, it means extra cash for the mob. bringing in dd sounds good, although i can run cols and go ion plat + dd pump only, leaving second cc to do nothing but that is just doing same pump as you at that moment.

as for 2) i dont know what that creative attack is, but the weak points would be, (except if other side going lower than 12 cols, then obviously the whole deal is weak) hmm.... dunno... maybe mix 3 bombers with flak? but maybe not...

as for 3) its not about the difference of the strat so... if we both practice, it'll be about how perfectly we micro little each aspect and would be like a luck in the game though, about who is going to win.

well, im hoping you're coming up with number 2 option here ;) but first i have to beat minievil... or timdog...

Author:  CPU1 [ 14 Sep 2007, 04:46 ]
Post subject:  Re: 1v1 vs vyto

cloaked wrote:
And my track record on these kinda specific build strats seems to be about 3 hours of work and its as good as the best, and another 3 hours and its just about perfected. For example the vay res tranfer to get 3min tripple h-torp to fast quad adv hypercap. Well after about 3 hours mine's a 3player, quad 3 min h-torp, quad 6 min adv hypercap - and the vaygr player doesn't drop, but actually joins in the fight for a true 3v3.


If I remember right, it took 3 or 4 tries on cpus to make it work properly, after which this strat had a perfect record except for one game, where the strat was kinda expected and some delays were encountered, so we ended up getting in the unusual territory where the other team didn't fall within 12 minutes and some mistakes were made.

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