this is probably the most advanced variation from the 20col arm rush, which would only do double 4 min torp and hyper cap following but that can be done with 2 people as well, so quite handy for some fast killing in a 2v2. this one is only for 3v3 and has to be strictly 1 vay + 2 hig.
this is yet to be completely optimized and i somehow feel the people behind the lab are semi pissed for me writing it out already but i line it out briefly. though i dont even know it into the most detail...
since vaygr res mod is that cheap and fast to build, vaygr starts getting one. at the same time, hig starts getting his own res mod, so later on the vaygr fs can be returned and don't have to rely on it for a long time. hig's dont expand to secondary patches.
when vaygr res mod is built, it goes to 1 of the hig. the hig then starts making a frig mod on cc while ms is still building res mod. the other hig passes his ms and cc one by one to the hig with vaygr fs and gets them back 1 by 1. so he has the ability to build frig mods on both.
once hig's res mod is built, return vay fs and his cc will get a hyper mod after frig mod is built. just pump 3 torps around 3 min, send them in. the torps should be passed to the person with improved torp research done. then, just build advanced res on the ms after hig res mod is built, start pumping advanced frigs and hyper in. vaygr can just make fighter/emp to help.
as i did it couple of times, the ru does lag. and our torp landed at 3-45 or some such lame time... so, amount of col and time to build them and order of build as well as when to pause what needs to be checked out properly.
i may hide further details
![Cool 8-)](./images/smilies/icon_cool.gif)
till we pwn every clan out there...so, people can optimize as they like...but its possible to do this.
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the good thing about this strat is... other side just has to stop the torps badly with whatever they can get. since torping back would work quite less since vaygr can easily make bombers to counter it, unless fighters follow torps. which means, early grav and bombers without making too many cols. and they need more than just a few bombers. which isnt too hard to stop if you do scout proper, but scouting or probing too late is gonna be a deadly blow finding out every player having a torp on their patch. then when they wasted ru on grav and made fighter mods while running cols, they will face fighter+emp and quad advanced frig rush. which is kinda hard to stop by just bombers...