This is somewhat very good of a strat... and is prone to be quite a danger if other side uses it and the team doesn't.
basically, it is very expensive to get a bc, but this will just lower the time and cost to build it by sharing the sy with the guy that does bc research with other guy who doesn't.
for the detail, go read
the article associated with the strat but i guess this is not the best one as people keep claiming they can do better
. i guess i haven't properly figured it out since i often do not become the sy builder but the reciever... maybe finger the sy master will fill me in on this...
anyway, the rough estimate of the cost to save is... when a single guy going bc, it costs
res mod, arm, hyper mod, cap fac, sy, bc research, improved sy manufacture to start building bc.
but when someone gives u a sy with bc build capability, this will be just reduced to...
res mod and arm... when you actually get one of those anyways.
which means, saving for hyper mod (1000), cap fac(1800, if u dont get one for other reason), bc res(1800), sy improved manufature(1000) which means 5600... and when u start passing bc for upgrades, that'll save a total of... bc hull 1(2000), bc speed 1 (1000), bc hull 2(3000), bc speed 2 (1500) which adds up to...7500, as a total, saving 13100 for your own damn self! and all that saving while pumping double bc.
if game goes on with only one side sy spamming, it's gonna be clear what is going to happen at pos 2 (or 6)... on fire... the only valid counter would be is to clone the move i think, attacking early enough to win before bc starts spamming is quite hard in a skilled game. and if u do fail to win before bc starts spamming, the chance of winning becomes... pretty low...